... who's got or is getting one? I wasn't planning to buy one until better titles were available (the launch line-up is pretty weak and lacks a killer-app) but the demo kiosks at Gamestop and Best Buy (with "Pilotwings" and "Super Street Fighter IV") over the past week slowly turned me into a believer. I gave my DS Lite to poor relatives in El Salvador a couple of years ago with half my DS games (and a good-sized chunk of my GBA collection: Metroid Zero, Mario Kart, etc.) but kept half-a-dozen DS games I couldn't part with. So, ironically, I want the 3DS mostly to future-proof my future portable Nintendo needs but primarily to replay the likes of "Resident Evil: DS" and "Ridge Racer DS."
So this morning I bought a black 3DS from Best Buy in midtown Manhattan (plenty of hardware available for non-reservers; Nintendo had 1.6 million units allocated for North America: http://www.cheapassgamer.com/forums/showthread.php?p=8310652
) and a copy of "SSFIV." Since I never played or bought the 360/PS3 versions of Capcom's revamped fighting game it's like a new game to me.
The game plays like a champ both in 3D (spectacular) and 2D (at 60fps with 3D turned off). I'm broke so I'll have to wait for the other show-off titles ("Rayman 3D," "Samurai Warriors," "Ridge Racer 3D," etc.) to come down in price. The built-in "Face Raiders" game on the 3DS alone will probably sell people with no interest in this system into getting one (it's wacky, simple and everything Sony's EyeToy games promise to be but never are) but damn Nintendo, why did you have to cheap-out on the 3D dual cameras? They're low-res and require TV studio lighting just to get a decent picture, which ultimately undermines the impact of the 3D-ish pictures. The 2GB built-in SD card is OK (you can replace with your own, transfer music, etc.) but wireless support is an odd duck; works one moment then it goes to s*** before being good again. I was reading reports online that original DS games looked awful and low-res because of the 3DS' higher-resolution screen... bulls***, DS games look incredible on this thing. They're not as big and impressive as they'd look on an XL DS system but they look about the same as they did on DS Lite systems. Battery is low though (less than three hours and it needs re-charging, which takes just as long to go back up to full) and, if you don't like black or blue, the launch colors for this system are pretty underwhelming. I picked black, like my men.
Overall, I'm satisfied with my 3DS and plan to give it a good workout when better, more-affordable and meatier games 3D come down the pike. The analog pad alone is a vast improvement over the usual D-pad (which is still there for those that need it), and reason-enough to get me to try and play "Super Mario DS" one more time. This is the first Nintendo system I've played that feels next-gen enough to, technologically, not be playing catch-up with its Nintendo console counterpart (although let's be honest, the 3DS is a kid's toy and cannot be measured against portable technological juggernauts like the iPad or Sony's next-gen portable).