BLAST PROCESSING! Episode 16: That Mario Itch

Tackle the wild and wacky universe of video gaming with the Pixel Verdict team of Erich, Dave, Adam, Steve, Jon, and Tim.

BLAST PROCESSING! Episode 16: That Mario Itch

Postby erich » Thu Jun 11, 2009 6:51 am

It’s a wild and wooly return to our normal podcast format this week, as Erich, Dave, Adam, and Steve ramble their way through tangents, technical difficulties, innuendo, and the occasional video game talk. Dave hacks his way through a bargain bin purchase of Devil May Cry 4, Adam gets sucked back into World of Warcraft, Erich replays New Super Mario Bros., and Steve talks Indiana Jones and the Staff of Kings before laying into Prototype. The crew puts a bow on E3 with final thoughts on games like Just Cause 2, Castlevania: Lord of Shadows, and Assassins Creed 2, leading into a discussion of which games they actually plan on buying before year’s end. (Spoiler: Steve’s going to buy everything.) And if Dave’s Skype connection hadn’t reduced him to feeding text messages for Steve to read aloud, there might actually have been a discussion of this week’s Symposium Ad Nauseum topic: Favorite Capcom Game. Where’s “that guy from Saved By the Bell” when you need him?

Check out the podcast here at DVD Verdict, or over at PixelVerdict.com, and sound off below. What did you think of this year's E3? More importantly, what games are you excited enough about to actually spend money on?
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Re: BLAST PROCESSING! Episode 16: That Mario Itch

Postby Steve T Power » Thu Jun 11, 2009 7:01 am

It's a TRAP!

Seriously - most insane podcast.... ever.
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Re: BLAST PROCESSING! Episode 16: That Mario Itch

Postby Jon Mercer » Thu Jun 11, 2009 8:09 am

I can't believe I missed out on this one...that's it. I quit. Image
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Re: BLAST PROCESSING! Episode 16: That Mario Itch

Postby Gabriel Girard » Thu Jun 11, 2009 8:58 pm

Epic!
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Re: BLAST PROCESSING! Episode 16: That Mario Itch

Postby Jon Mercer » Fri Jun 12, 2009 7:18 am

I need to capture some video footage of the seething mass gathered outside Steve's video store, demanding retribution for his review of Prototype.
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Re: BLAST PROCESSING! Episode 16: That Mario Itch

Postby Adam Arseneau » Fri Jun 12, 2009 9:18 am

Jon Mercer wrote:I need to capture some video footage of the seething mass gathered outside Steve's video store, demanding retribution for his review of Prototype.


You have no idea. The comment section of the PROTOTYPE review on CV literally asplodes with vitriol and fury.

It's... so beautiful... <sniff>

:lol:
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Re: BLAST PROCESSING! Episode 16: That Mario Itch

Postby Jon Mercer » Fri Jun 12, 2009 10:32 am

Adam Arseneau wrote:
Jon Mercer wrote:I need to capture some video footage of the seething mass gathered outside Steve's video store, demanding retribution for his review of Prototype.


You have no idea. The comment section of the PROTOTYPE review on CV literally asplodes with vitriol and fury.

It's... so beautiful... <sniff>

:lol:

It's f'n hilarious because the game is mediocrity at the very purest. Maybe this is absolute fanboyism from me, but I get the sneaking suspicion that had InFamous been a multiplatform title, and not a PS3 exclusive, gamers wouldn't be so quick to snap at the Prototype criticism.
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