

ADV Films // 2002 // 75 Minutes // Not Rated
Reviewed by Chief Counsel Rob Lineberger (Retired) // April 22nd, 2004
"No, it's about you and me. Whispered...I think you may have already noticed, but I am one of them."
Holy Metal Panic, Batman! Mission 06 delivers a nonstop barrage of humor, tension, and action that pulls everything together. This may be the best Full Metal Panic! DVD out of the bunch. The three episodes are distinct yet cohesive, and give substantive insight into the characters.
* "Engaging Six and Seven"
Otakus who crave fan service will
be on Cloud Nine: Mao, Tessa, and Chidori spend most of this episode bathing
naked in Tessa's hot tub. That might be all I need to say to recommend this
episode, but it is actually a good setup for flashbacks to Kurz and Sousuke's
time as trainees. The past is rooted in action and humor, while the present
evokes a mood of conspiratorial female bonding. Seeing Sousuke and Kurz through
Mao's eyes is both humorous and interesting. The action sequences told in
flashback form a nice mini-mission with our heroes outgunned. "Engaging Six
and Seven" stands out from the pack.
* "Venom's Flame"
Finally, Kaname becomes the focus again.
When Tessa had her heart to heart with Kaname about Whispered, little lightbulbs
went off in my brain: "Oh, so that's why..." While Kaname is
learning her importance, Sousuke is getting schooled in a mission to confront
Gauron. We get an unpleasant jolt when the pressure finally gets to Sousuke.
Full Metal Panic! turns darker here, giving a peek into the upcoming
tension. As a cohesive story, "Venom's Flame" is uneven, but our
deeper knowledge of the characters makes up for it.
* "Deep Trap"
I am of two minds about this episode. Part of
me appreciates the added realism created through death and betrayal, and I like
the darker edge that creeps into the story. On the other hand, the premise is
too flimsy to believe. (WARNING: Big spoilers!) Mithril captures Gauron and
brings him onto the Tuatha de Danaan. Even the most elementary strategist could
figure out that it is a bad idea to bring such a capable and ruthless enemy
(particularly one who can use Black Technology) into the heart of your most
prized ship. Why not fly him to another base? Regardless, the episode unfolds in
dramatic fashion. This "beginning of the conclusion" episode is not
entirely satisfactory because too many aspects are predictable (maybe because
I've seen Under Siege). However, several snippets of the action will
leave a lasting impression.
There you have it, the penultimate mission. The audio-visuals and extras maintain the standard, looking and sounding great while providing lackluster extras. The two voice casts are matched nicely in tone and timbre. I listened to each episode in both languages and I don't have a strong preference for either: both sub and dub fans should be pleased. There is one cringe moment when Mao is insulting a soldier in "Engaging Six and Seven": she calls him a poopy head. I was all set to fire off a nasty comment about the stupid translation when I saw that the Japanese track has the same thing.
Separately the episodes have flaws. Together, they flow nicely and create an urgent need to see the ending. Kaname's unlocking and Gauron's fate are at hand; I can feel it!
Review content copyright © 2004 Rob Lineberger; Site layout and review format copyright © 1998 - 2013 HipClick Designs LLC
Scales of Justice
Judgment: 94
Perp Profile
Studio: ADV Films
Video Formats:
* Full Frame
Audio Formats:
* Dolby Digital 5.1 Surround (English)
* Dolby Digital 2.0 Stereo (English)
* Dolby Digital 2.0 Stereo (Japanese)
Subtitles:
* English
Running Time: 75 Minutes
Release Year: 2002
MPAA Rating: Not Rated
Distinguishing Marks
* Reversible Cover
* Fold-Out Poster with Background Information
* Clean Opening and Closing Animations
* Production Sketches
* Japanese Piracy Warnings
* ADV Previews
Accomplices
* IMDb
http://us.imdb.com/title/tt0328739/combined
* Official Site
http://www.full-metal-panic.com/