Judge Mitchell Hattaway gantz stand this show. (And his editor is clearly running out of bad puns.)
Our reviews of Gantz: Game Of Death (Volume 1) (published March 24th, 2005), Gantz: Killed Or Be Killed (Volume 2) (published May 5th, 2005), Gantz: Aftershocks (Volume 3) (published May 12th, 2005), Gantz: Terminal Dispatch (Volume 4) (published June 16th, 2005), Gantz: Process Of Elimination (Volume 5) (published August 25th, 2005), Gantz: Sudden Death (Volume 6) (published October 6th, 2005), Gantz: Deathwatch (Volume 8) (published October 27th, 2005), Gantz Season 1 Box Set (published March 15th, 2006), and Gantz: The Complete Series (published February 20th, 2011) are also available.
The first two games were only a warm up!
I kicked a dog a few weeks ago, so God has punished me by delivering another Gantz disc to my doorstep. This time around we're treated to a helping of four—count 'em!—episodes. Here is the lowdown on each:
• Episode 14: "Goodbye"
• Episode 15: "I Wanna Be There Now!"
• Episode 16: "I'll Do It!"
• Episode 17: "I Can Shoot Them, Can't I?"
Everything I said about the previous releases holds true for this one. Gantz is still boring and pointless. Once again, the episodes presented here could easily have been edited down to two installments. The characters still spend far too much time talking and arguing. Nobody is watching this series for that, so why include so much of it? I am glad that Kurono finally got laid, though. Maybe now he'll stop his ceaseless bitching about not getting any.
The technical presentation continues to be topnotch. The anamorphic transfer is flawless, although I couldn't help but notice a slight dip in the quality of the animation itself. The 5.1 English dub features a good sound mix, but the voice acting is still incredibly grating; I would advise anyone who watches to choose the Japanese track, which features a very good stereo spread. Extras include the expected clean opening/closing sequences and previews, as well as some promo spots for the Gantz video game. You also get an interview with director Ichiroh Itano and CG director Yasuhiro Kato; this runs about fifteen minutes and spoils upcoming events from the current plotline. Lastly, there is an interview with voice-over actress Chiake Kuriyama and Hiroya Oku, the gentleman who created the manga on which this series is based (thanks, man); this runs about fifteen minutes and spoils upcoming events from the current plotline.
As I type this, Volume 8 is staring at me from across the room. Join me again soon for a discussion of that release, won't you? Poor, poor, pitiful me.
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Scales of Justice
Studio: ADV Films
• Clean Opening/Closing Animation
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