If Judge David Johnson were going up against the Thundercats, he'd just turn the fire hose on them.
Our reviews of Thundercats (2011) Season One, Book 1 (published December 14th, 2011), ThunderCats (1985) Season One, Volume Two (published February 14th, 2006), ThunderCats (1987) Season Two, Volume One (published May 24th, 2006), Thundercats (2011) Season One, Book 2 (published July 21st, 2012), and Thundercats (1985) Season One, Part One (published July 12th, 2011) are also available.
The litterbox in The Cat's Lair probably stinks to high heaven.
The second volume of the second season of Thundercats brings another 31 episodes of anthropomorphic felines kicking ass and shooting laser beams. Their old nemeses are still around, wreaking all kinds of havoc on Third Earth and, eventually, New Thundera: Mumm-Ra, the trash-talking mummy-sorcerer and his sidekick Ma-Mutt (because, you know, dogs and cats hate each other); Luna and her Lunatacs, a band of troublemakers led by their diminutive matriarch; Shadowmaster, a hyperactive magician with a grudge; Two Time, the evil space robot, and a host of other random villains. The responsibility to repel these scumbags lies with Lion-O, his extendable Sword of Omens, and his band of loyal Thundercats.
Season Two, Volume Two brings 31 more episodes, continued from Volume 1 on six discs:
The Thundercats are bad-ass mo-fos and their cartoon was an '80s icon. With great animation, bizarre storylines, a new, wacky villain every episode, and awesome toys, this series reflected the Golden Age of Animation (by that, I mean, "Cartoons that I Liked as a Kid"). This continuation of Lion-O's adventures is as frenetic as the previous volume—and just as fun. While it lacks the number of five-part story arcs that were found in abundance on Season Two, Volume One, this set's shows are just as fast-moving and entertaining, truly bringing me back to the days of hanging out on the couch, mainlining Fruity Pebbles, and swinging my cardboard Sword of Omens (which falls just short of He-Man's Sword of Power on the Awesome Cartoon Weapons from Old-School Cartoon Shows Meter).
In this batch of episodes, we see Third Earth cleansed of the Lunatacs, Mumm-Ra taken down a notch, the Book of Omens revealed, a crazy robot named Screwloose, the return of the Thundercubs (the child versions of the Thundercats), New Thundera threatened by the same gravitational @#%$-up from that crappy Hillary Swank movie The Core, Ma-Mutt briefly aligning himself with the forces of good, a sweet new Thundercats HQ, and a load of plot devices like The Jade Dragon, The Thunderscope, The Bracelet of Power, and The Locket of Lies. Yep, it's an '80s toy-selling behemoth and a force to enrich the executives of LJN, and, yeah, it's a feline knock-off of He-Man, but who cares? The show is sweet.
Fans of the series can count on another round of entertainment, highlighted by the lone five-parter in the set: "Return to Thundera," which seriously shakes things up in the Thundercats mythology. That's one element of the show that stood out for me, the continual fine-tuning of the narrative and the relatedness of the story arcs. Unlike, say, He-Man and the Masters of the Universe, where stories stood by themselves and were rarely referred to in subsequent installments, there was plenty of connectedness in Thundercats, and the series is the better for it.
Warner Brothers does a pretty good job with these sets, though the lack of bonus materials is a concern. A tedious scavenger hunt game and some trailers are it for the extras. The packaging is spiffy, particularly the dope hologram cover. Episodes look fine, with no glaring flaws, and the sound is adequate. Still, after seeing what BCI did with He-Man, the tech merits—and the extras offered—of this set fail to measure up to that high standard. Although there's guilt on the technical side, Thundercats is free to go.
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