You won't believe your eye.
Back in 1995, an upstart studio made a big splash by providing a
feature-length computer animated film called Toy Story. Using (then) state-of-the-art
technology, Toy Story was a technically sound display of what the future
of animation held. On top of that, it was a thoughtful, funny, and nostalgic
film that audiences embraced. Instead of resting on their laurels, Pixar
continued to improve the technology for a sequel and another film about a
colony of ants in a remake of The Seven Samurai. Pixar's latest film is
Monsters, Inc., and Disney has rolled out the red carpet for a
spectacular DVD.
Behold Monstropolis. It's a thriving city in which its denizens are oblivious
to the problems behind the scenes at Monsters, Inc. You see, Monstropolis' power
supply, instead of coal or nuclear power, is derived from the screams of
children. This means that brave monsters must step through closet doorways and
elicit screams by scaring children all over the world. It's a dangerous job,
since the very touch of a child can be toxic to monsters. The monsters are
undaunted, however, especially James "Sulley" Sullivan (John Goodman,
The Big Lebowski, Fallen) who's
been Monsters, Inc.'s top scarer for almost a full year. Sulley, a big, blue
furball, might look harmless, but he's having the best month of his career and
is shooting for the overall scare record. Sulley's assistant and scream
engineer, Mike Wazowski (Billy Crystal, When Harry Met Sally, City
Slickers), is nothing more than a big, walking eyeball, but he keeps Sulley
motivated. This is all much to the displeasure of Randall Boggs (Steve Buscemi,
Fargo, Reservoir Dogs), a millipede-like
monster with the abilities of the Cheshire Cat. Randall is the second best
scarer and has been working in Sulley's shadow for too long. He'll do anything
to earn the rank of top scarer, even if it means cheating.
Life is pretty normal for Sulley until a child sneaks back through into
Monstropolis. Since the decontamination process Sulley would have to go through
would jeopardize his run for the record, he tries to cover up the child's
existence with Mike's assistance, though both monsters are vastly frightened of
the child since her touch is thought to be fatal. The obvious solution is to
return the child, whom Sulley starts to affectionately call "Boo,"
through her door, but in doing so they uncover an insidious plan by Randall to
revolutionize the scream industry.
Monsters, Inc. is one of those movies where it's just best to sit back
and enjoy the ride. The story is somewhat simple compared to the other Pixar
films. All three acts of the film are solid, but the entire plot essentially
revolves around returning Boo to her bedroom. This is not to say that the story
is boring, but it lacks the complexity of A
Bug's Life or Toy Story 2.
One of the trademarks of Pixar (and most forms of "childrens'"
entertainment) is the injection of more adult humor, inside jokes, and various
pop culture references, and Monsters, Inc. has a plethora of all of the
above. Some of the references, such as a shot of the monsters entering the
scare floor in slow motion, a la The Right Stuff, were fairly obvious.
One of the more subtle jokes revolves around Steve Buscemi's character and the
wood chipper the monsters use to destroy "dead" doors, making
references to the climax of Fargo. The best
of these moments is an obvious tip of the hat to "Feed the Kitty," a
classic from the mind of the late, great Chuck Jones. In Monsters, Inc.
Sulley's facial expressions perfectly mimic those of the dog in the
aforementioned cartoon short when he believes Boo has ended up in a trash
compactor. There are, of course, many other examples (and probably several I
missed) of movie references and inserted bits of Pixar history, but I'll leave
you to discover them. The humor, as a whole, doesn't run nearly as
"adult" as the humor in Shrek did,
but there are moments when the grown-ups in the audience will be laughing while
the younger viewers remain silent. There's something in Monsters, Inc.
for everybody.
Another remarkable item in Pixar's films is the quality of the vocal talent
they seem to attract. Even stars that I tend to dislike (e.g. Tim Allen) tend
to give signature performances and help elevate the story to greatness. In the
case of Monsters, Inc., the always phenomenal John Goodman carries the
script on his shoulders. Under Goodman's watch, Sulley essentially becomes a
big teddy bear that the audience will instantly identify with. Billy Crystal is
terrific as Mike Wazowski, delivering some of the funnier lines in the movie,
and Steve Buscemi is nothing short of outstanding as the vile Randall Boggs.
Venom seems to drip off of Randall's every word and makes his brand of villainy
believable. Other notable performances include the venerable James Coburn (Payback, The
Magnificent Seven) as Monsters, Inc. CEO Henry J. Waternoose III and
Jennifer Tilly (Bound, Stuart Little) as the feisty Celia,
Mike's love interest. The one person who's appeared in all of Pixar's films,
John Ratzenberger (Toy Story, TV's
Cheers), manages a very funny cameo as the Abominable Snowman.
The advances made in computer graphics over the last couple of years have
been staggering, and they're all on display in Monsters, Inc. As I
mentioned when I reviewed Shrek, there have been a couple of "Holy
Grails" in the way of computer generated animation, and the creators of
Shrek made huge strides on facial structure and musculature (something
that Monsters, Inc. seems to be lacking), moving clothing, and fluid
dynamics. Final Fantasy: The Spirits
Within made amazing strides in the depiction of authentic looking human
beings (they were about 95% there). What those two movies did in these
respective areas, Monsters, Inc. has achieved in the realistic motion of
hair and fur. Let's face it: when you have characters covered head-to-toe in
fur, you need them to look realistic. All I can say is, "wow." The
animators in Monsters, Inc. pulled out all of the stops to make sure
Sulley was as realistic looking as a large blue mound of hair could possibly
be. If you have any interest in computer animation and haven't seen this film
yet, I'd recommend renting it just on these merits alone. It also doesn't hurt
that Pixar's animators have keen eyes for detail, making sure that anything
happening on screen looks authentic. There's a scene where Mike and Sulley's
apartment is lit only by candles while Boo sits on the floor drawing pictures.
Pixar managed to get the candlelight to flicker realistically and cause all of
the shadows to move properly in this scene. Truly amazing.
Walt Disney has released a two-DVD set and included a widescreen and a full
screen version of Monsters, Inc. At first this would seem like a good
thing, but unfortunately both versions were placed on the same DVD while all of
the extras were placed on the other DVD. In order to get both versions of the
film on one disc, the quality of the video was somewhat effected and there are
some issues with compression artifacts. These are not all that easy to notice
and should not distract most viewers from enjoying the film, but there is no
reason why this had to happen. Why not divide up the features between the two
DVDs and place the two versions of the film one per disc? I should mention that
just about every other studio is following this formula and it properly protects
the integrity of the transfer. On top of this, the layer change is a bit longer
than it should be and not necessarily in the best of locations. I don't appear
to be the only person with this complaint, so there might be a problem in the
authoring of the DVD. Again, this is a minor issue, but it's an issue
nonetheless. The 5.1 channel sound mix is nothing short of fantastic, and all
channels are utilized throughout the film. This is a quality auditory
experience, no matter how you slice it.
As usual for Pixar films, the special features are numerous and varied. We
start with yet another terrific commentary by the filmmakers. It's obvious that
these folks put their hearts and souls into every film they make and they
certainly enjoy talking insightfully about their accomplishments. After this we
have a couple of short films, including the exclusive "Mike's New
Car," which features Mike Wazowski trying to drive Sulley to work in his
new wheels (hilarity ensues), "For the Birds" (which won the 2001
Academy Award for Best Animated Short Film), and the "Monster's Inc.
Company Play." On this note they also shamelessly plug their upcoming film
Finding Nemo.
Moving along, Pixar has an in depth behind-the-scenes look at how
Monsters, Inc. came together. This includes everything from the voice
acting, the scripting, the storyboarding, and the design sketches (there are
lots of design sketches on the DVD), all the way up through to the premiere
party. The one thing that I've always enjoyed about these features on the Pixar
DVDs is that they're very up close and personal, allowing the audience to see
and hear the creative talent behind the magic at Pixar. If you're a techno geek
like I am, you should enjoy these features. While moving around in this section
of the DVD (called "Human World"), you should also be able to find
the outtakes (another Pixar trademark) and a page-by-page guide to all of the
inside jokes and gags that populate the movie.
Moving over to "Monster World," you'll find the Monsters, Inc.
Employee Handbook that will take you through your first day of employee
orientation. This is a fun section that details how the "science" of
Monsters, Inc. works, as well as a history of Monstropolis. Rounding
this section out is "Boo's Door Game," which is essentially
Peek-A-Boo and it might keep you occupied for about thirty seconds before
getting boring.
As I mentioned above, Monsters, Inc. has a much simpler story than
previous Pixar films, and in some ways this isn't necessarily a bad thing. In
other ways, though, the film is extremely predictable. I had the ending pretty
much figured out 20 minutes in, despite the couple twists and turns the story
manages to make. Younger audiences probably won't notice this problem, but a
lot of adult viewers might have an issue with it. The film is still enjoyable
as a whole thanks to the great comedic timing of the cast and crew, but this
film seemed lacking where Pixar's previous efforts were not. The story as a
whole also tends to bog down during the second act, which pretty much consists
of Mike and Sulley trying to sneak Boo back in to Monsters, Inc. and Boo
sneaking off and getting into some sort of trouble. Yes, it's cute and funny
(Boo really is rather adorable), but that joke just seems to drag on a little
too long. Again, these complaints are really minor considering that I really
enjoyed watching Monsters, Inc.
I also have one final complaint about the layout of the special features.
For instance, why are the outtakes on three different menus? There are other
items that I watched multiple times because they were on more than one menu and
had a different title. I understand the designers want to make it easy to access
the various features, but there's no need to place the presumably popular
features on multiple menus. Trust me, I'll find them if I need them.
Monsters, Inc. may not be the absolute sure thing that previous Pixar
films have been, but it will still make for several enjoyable viewings. Disney
has done a pretty nice job in presenting a full, complementary package of
extras, but they made a few design errors in creating these discs. Even so, if
you enjoyed this movie in its immense theatrical run, or enjoy computer
animation, I can't recommend this DVD enough.
Once again, the crew at Pixar has redeemed themselves. The cast and the
makers of Monsters, Inc. are all free to go.
Review content copyright © 2002 Kevin Lee; Site layout and review format copyright ©
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| Scales of Justice |
| Video: | 95 |
| Audio: | 100 |
| Extras: | 95 |
| Acting: | 100 |
| Story: | 93 |
| Judgment: | 98 |
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| Special Commendations |
• Golden Gavel 2002 Winner: #3
|
| Perp Profile |
Studio: Disney
Video Formats:
• 1.85:1 Anamorphic
• Full Frame
Audio Formats:
• Dolby Digital 5.1 EX (English)
Subtitles:
• None
Running Time: 93 Minutes
Release Year: 2001
MPAA Rating: Rated G
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| Distinguishing Marks |
• Filmmakers' Audio Commentary with Pete Docter, Lee Unkrich, Andrew Stanton, and John Lasseter
• Exclusive Short Film "Mike's New Car"
• "For the Birds" Short Film
• "Monsters, Inc. Company Play" New Animation
• Outtakes
• Boo's Door Game
• "Human World" Pixar Tour -- Start to Finish "Making of Monsters, Inc."
• Finding Nemo Sneak Peek
• Deleted Scenes
• Monster's Inc Employee Handbook
• Deleted Scenes and Abandoned Concepts
• Monstropolis Art Gallery
• Animation Gags and Guide to "In" Jokes
• Behind the Scenes of "If I Didn't Have You"
• Theatrical Trailers and TV Spots
• Movie Posters
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| Accomplices |
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