To infinity, and beyond!
Unless you're cold and emotionless, I'll bet there's a movie (or movies) that
you hold near and dear to your heart. Maybe it's one of your favorites from your
childhood, or one that you saw on a first date with someone special, or just
something that pushes all your buttons and makes you giddy with excitement. For
me, respectively, those movies are the Star Wars movies (in grade school,
my friends and I would always play "Star Wars," and invariably I was
Han Solo), Say Anything (one of the
first videos my wife and I watched while we were dating), and the Toy
Story movies. If you have to ask "Why the Toy Story
movies?" you obviously have not seen them. These films capture something
magical that is almost beyond words. I shall do my best.
Toy Story made cinematic history, so it is only fitting to trace the
history of the studio that produced it: Pixar. Pixar was founded in 1986, but
its history dates back to the late 1970s. It began as the computer hardware and
software development wing of Lucasfilm, George Lucas' production company. In
1986, that development house was purchased and spun off into its own company by
Steve Jobs. You might remember him as the co-founder, and currently the CEO, of
Apple Computers. The computer graphics company produced several animated shorts
and television commercials (including Clio Award-winning ads for Life Savers and
Listerine) before committing to producing full-length feature films.
Computers had been used before for smaller work in animated films, dating
back to Disney's The Great Mouse
Detective in 1986. However, their involvement was often relegated to
producing tedious background work. It wasn't until 1989's live-action The Abyss that computers were proved viable for
serious amounts of screen time. Work began on Toy Story shortly
thereafter in 1991. In 1995, it became the world's first full-length animated
film produced entirely on a computer.
The worlds of the two Toy Story movies are inhabited by toys. Some of
these toys are ones that you might remember from your childhood, while some are
creations for the movie. According to these movies, your toys come to life and
have adventures of their own while you're not watching. The main toy characters
are a pull-string cowboy doll named Woody (voiced by Tom Hanks) and a high-tech
spaceman named Buzz (voiced by Tim Allen). They both belong to a boy named
Andy. In Andy's room are a whole host of other toys, such as Mr. Potato Head
(voiced by Don Rickles), a Slinky Dog (voiced by the late Jim Varney), a
porcelain Bo Peep (voiced by Annie Potts), a piggy bank named Hamm (voiced by
John Ratzenberger), and a "ferocious" dinosaur named Rex (voiced by
Wallace Shawn).
In the first movie, Andy receives Buzz as a birthday present. Woody is
concerned that Buzz will replace him as Andy's favorite toy. Buzz is under the
delusion that he really is Buzz Lightyear, member of Star Command on a
mission to fight the evil Emperor Zurg (who you never see in the first movie,
but you will later…). Through a series of misadventures, Woody and Buzz
become lost, and must work together to return to Andy.
In Toy Story 2, Woody is stolen by a toy collector named Al (voiced
by Wayne Knight). Al owns Al's Toy Barn, and collected vintage toys. You see,
Woody was produced as a tie-in to a (fictitious) 1950s TV series called
"Woody's Round-Up." Woody meets the other members of his
"gang": a cowgirl named Jessie (voiced by Joan Cusack), his faithful
horse Bullseye, and a shifty prospector named Stinky Pete (voiced by Kelsey
Grammar). They're excited, because now that Woody is a part of the collection,
they are going to be sent to a toy museum in Japan and will no longer be in
storage. This causes Woody to question the meaning of his existence—is he
a valuable collectible or a child's plaything? Meanwhile, Buzz leads a mission
to rescue Woody from Al. Along the way, he meets his doppelgänger at the
toy store, and must battle the evil Emperor Zurg.
I'm hoping that you're not relying on my synopses, because I really feel I
cannot capture the magic of these films. It's one thing to read about toys
coming to life on screen; it's another to actually see it. Pixar walks a fine
line with these characters. We are drawn them as characters, because they seem
so lifelike, filled with feeling and sincerity. At the same time, we understand
that they are toys that according to "the rules" cannot be seen
talking and moving by people. They are fragile and breakable, and live in fear
of their owners outgrowing them or abandoning them or—the worst
fate—becoming a "lost toy." In a way, they are more real to us
than a human character could be (certainly more so that the perfunctory humans
of these movies), because they are "fleshed out" as characters to the
point that we genuinely identify with them. I think that's where the magic
happens.
The two movies are very similar in theme and characters, yet very different
in scope and impact. Toy Story has a freshness that can't be matched by
its sequel. It's first, after all, both in story and in technology. It was the
first full-length animated film (and I do believe first film, period, animated
or otherwise) created entirely in a computer. That gives it the gee-whiz factor
that can never be equaled. We get to discover the characters' foibles as we meet
them for the first time. On the other hand, Toy Story 2 needs to spend
little time introducing us to the denizens of Andy's room, because we already
know them. There is still room for growth, because they are thrust into new
situations that test their mettle. While the technology is not new, the four
years between their release dates brought rapid advances. Everything is much
more detailed and lifelike, and the movie can grow in scale to include
environments that would not have been possible in 1994. We get to see Al's Toy
Barn, a toy store that is gargantuan when you're six inches tall, the baggage
processing area of an airport, and the bottom of a transcontinental airliner
(both of which are huge no matter what size you are).
It's easy and very tempting to dog on Disney for their at times unimpressive
DVD releases, but when they want to kick out the jams, they really kick
out the jams. Nowhere is truer than with their release of Toy Story and
Toy Story 2. On DVD, the movies are being sold in two sets, both of
which include both movies. There's a two-pack, which includes a separate disc
for each movie, and there's "The Ultimate Toy Box" that includes the
same content as the two-disc set plus more stuff on each movie disc
plus a third disc stuffed to the gills with goodies. There's a $30US
price difference between the sets, so not everyone will necessarily be wanting
the Ultimate Toy Box, so I'll try to make clear the differences between the
sets.
One of the reasons it has taken so long for Pixar and Disney to release the
original Toy Story to DVD is that the original digital archives had to
be restored so a digital-to-digital transfer could be done. It's the same
process they used for their fantastic transfers of A Bug's Life and Tarzan, but the files for Toy Story had
been stashed away and needed to be restored (like a backup would be restored,
not like how an older film would be). The resulting transfer is impressive. It
is presented in its theatrical 1.77:1 ratio in an anamorphic transfer. While
the graphics themselves are not as detailed as Toy Story 2, the picture
detail captures this movie at its finest. The digital-to-digital transfer
results in a flawless image. Period. Audio is presented in Dolby Digital 5.1.
It strikingly brings you to the level of a toy. Things that would sound
somewhat average to us—cars, semis—are brought to a grand scale by
Gary Rydstrom's sound design. It is captured perfectly by the DVD. The
soundstage is wide and enveloping, making active use of surrounds for split and
directional effects. The subwoofer adds support to Randy Newman's score as well
as serious thumps when the action calls for it.
The Toy Story disc as part of the two-disc set includes Pixar's
Tin Toy short film. It was produced in 1988, and won an Academy Award.
It can be viewed as—and indeed was—a precursor to Toy Story
itself. It tells the story of a wind-up toy trying to cope with a baby who
wants to play with him and drool all over him. The CG animation is crude, but
you can still see the attention to detail and characterization that Pixar
prides itself in. (A piece of trivia: the earliest script treatment for Toy
Story featured the Tin Toy as the lead character, not Woody.) The Ultimate
Toy Box disc also includes the short, as well as a slew of other extras. There
is a commentary track, featuring John Lasseter (director), Ralph Guggenheim
(producer), Bonnie Arnold (producer), Andrew Stanton (writer), Pete Doctor
(writer), Bill Reeves (modeler and software developer), and Ralph Eggleston
(art director). Lasseter functions as the ringleader, but all have interesting
comments to contribute. Little more than a minute or two goes by without a
chuckle or laugh from the group. It is quite obvious that they had (and still
have) much affection for the characters and the project. An additional audio
track provides just the sound effects. It's a nice novelty for a few minutes,
but no longer than that. I would have preferred an isolated score to highlight
Randy Newman's music. A 30-minute documentary details the entire process of
making Toy Story. The genesis of the project with Tin Toy is
explained, and how it evolved into the film that made it to the screen. Plus,
we get to see storyboards, animatics, dialogue recording sessions, Randy Newman
writing the music, et cetera. There are fifty "Toy Story
Treats"—small animated bumpers ranging in length from 10 to 30
seconds used at commercial breaks during ABC's Saturday morning cartoons. I
laughed my butt off during them. It just goes to show what kind of people are
at Pixar, that they put that much thought and detail into something that is
essentially disposable. You also get "on-set interviews" with Woody
and Buzz, the TV commercial used in the movie used to sell the Buzz Lightyear
action figure ("Available at all Al's Toy Barn outlets in the Tri-County
area!"), and a reel demonstrating what you would've heard if you had seen
the movie in German, French, Italian, Brazilian Portuguese, Swedish, Korean, et
cetera. The funniest (not surprisingly) is Buzz's voice when heard in French.
Très amusant.
All the good things I said about the audio and video quality of Toy
Story also apply to Toy Story 2. The digital-to-digital transfer
could not be more perfect (that's probably grammatically incorrect, and also
flies in the face of the definition of "perfect," but I'm going for
superlative effect so just play along). Audio is presented in Dolby Digital 5.1
Surround EX. Again, all the things I said about the audio of Toy Story
apply here, except Toy Story 2 takes it up a notch. It's very safe to
say that this is one of the top two or three audio mixes in my collection
(along with Terminator 2 and U-571, which I'll be reviewing this
week). You need to listing no further than the opening scenes of the film to be
completely bowled over. Wow is an understatement.
The Toy Story 2 disc included in the two-disc set includes Pixar's
first short, "Luxo Jr." and a sneak peek of their next theatrical
film, Monsters Inc., due to be released November 2001 (groan, I have to
wait that long?), and a five-minute reel of "outtakes." The outtakes
are a trend that Pixar started with A Bug's Life. They are a parody of
the on-set flubs and gaffes you see from live-action films, and are absolutely
hilarious (one of them even gives a hint for a little in-joke in the film that
you'd probably never catch if you didn't know where to look). The Ultimate Toy
Box disc adds a commentary track with John Lasseter (director), Lee Unkrich
(co-director), Ash Brannon (co-director and writer), and Andrew Stanton
(writer). Again, it's enjoyable to listen to and gives many behind-the-scenes
details.
And now, the fabled third disc. Cue majestic chorus singing the
"Hallelujah Chorus" from Handel's Messiah…
If you're a fan of the Toy Story—and how in the name of all
that is good and holy could you not be?—you will want to spring
for the Ultimate Toy Box so that you can bask in the radiant glow of the five
hours…yes, FIVE HOURS…of supplements on the third disc. (Or at
least, that's how long Disney says it is. I spent a couple afternoons going
through all of it, so I'm not going to quibble with their math.) There's so
much stuff that they provide you with a map to find your way through it all.
There's so much stuff that I don't know if I want to tell you about it all for
fear that your eyes will glaze over, or my fingers will bleed from typing so
much.
After an introduction from John Lasseter, you're greeted with the first menu
that asks you to choose which movie to learn about. For each film, you have a
similar list of choices: History, Story, Design, Computer Animation, Music And
Sound, Deleted Animation, Publicity. For Toy Story 2 the list also
includes The Toy Box. The History sections give you details about the
development of each film. For Toy Story, that means tracking the history
of Pixar and the use of computers in animation, early tests of the technology,
and the first story treatments. Make sure you read the story treatments,
because they are a fascinating look at the path the movie's story took and how
they recycled some rejected ideas into the story of Toy Story 2. For
Toy Story 2, it tracks what they wanted to do for a sequel. For both
films, you also get production notes and cast biographies. In the Story
sections, you get to see storyboard pitches, storyboard to film comparisons,
and sequences abandoned early in production. In the Design sections, you get
design sketches for each new character, art design, and sketches of the film's
environments (for example, the gas station in Toy Story or Al's Toy Barn
in Toy Story 2). In the Computer Animation section, you get to see in
detail how they progress from storyboards, to layout, to animation, to
rendering. You also get to see the "special effects" work, which is
the stuff that goes beyond the environment and characters to things like smoke
and explosions and water effects. The Music And Sound section details the sound
design and the writing of the songs and score. In the Deleted Animation section,
you get to see deleted scenes, or alternate versions of sequences that were
included in the movies. For example, the "crossing the road" sequence
in Toy Story 2 was originally set in a different location. Most of the
character animation had already been done, so the backgrounds and some of the
action were changed. The Publicity section includes images of posters and
advertisements, theatrical trailers, and television spots. The Toy Box contains
cool stuff about Toy Story 2, such as cast comments on who is the coolest
toy and a guide to the hidden jokes.
Do you honestly think I'd have anything bad to say about these movies? Hmm,
if I wrack my brain maybe I can come up with something…hmm…well,
the silver box of the Ultimate Toy Box smudges too easily. I'm going to have to
buff off the fingerprints soon. Oh, and the music video for "Woody's
Roundup," featuring Riders In The Sky, is too long.
You'd have to be nuts to not pick up one of these sets, either the two-disc
set or the Ultimate Toy Box. Only if you're budget-conscious should you go for
the two-disc, because the three-disc set has too much cool stuff to pass
up.
A few notes before I go. When you select the French version of Toy
Story, it's not just the audio that is in French—the opening titles
and Buzz's box are in French as well. I don't know if they stored two separate
versions of the film, or used seamless branching. Whatever sort of technology
they used, it's a nice touch.
My copy Toy Story 2 in the Ultimate Toy Box came in an Alpha keep
case rather than an Amaray like the other two discs. I'm going to assume that
that's a goof rather than the standard.
Acquitted on all charges. Hey howdy hey!
Review content copyright © 2000 Mike Jackson; Site layout and review format copyright ©
Share your thoughts on this review in the Jury Room
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| Scales of Justice |
| Video: | 100 |
| Audio: | 100 |
| Extras: | 100 |
| Acting: | 100 |
| Story: | 100 |
| Judgment: | 100 |
|
| Special Commendations |
• Top 100 Discs: #3
• Top 100 Films: #4
|
| Perp Profile |
Studio: Disney
Video Formats:
• 1.78:1 Anamorphic
Audio Formats:
• Dolby Digital 5.1 EX (English, Toy Story 2)
• Dolby Digital 5.1 EX (French, Toy Story 2)
• Dolby Digital 5.1 Surround (English, Toy Story)
• Dolby Digital 5.1 Surround (French, Toy Story)
Subtitles:
• English
Running Time: 173 Minutes
Release Year: 1999
MPAA Rating: Rated G
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| Distinguishing Marks |
• "Tin Toy" Short Film
• Commentary Track
• Making Of Toy Story
• Toy Story Treats
• Multi-language Reel
• Interviews With Woody and Buzz
• "Luxo Jr." Short Film
• Outtakes
• Preview of Monsters Inc.
• Commentary Track
• History Of Toy Story And Toy Story 2
• Character Design
• Location Design
• Story Development
• Moviemaking Secrets
• Music and Sound Design
• Deleted Animation
• Abandoned Concepts
• Early Tests
• Original Treatments
• Storyboard Pitch
• Storyboard-to-Film Comparisons
• Animation Production Progression Demos
• Trailers
• TV Commercials
• Posters
• Guide To Hidden Jokes
• Music Videos
• Original Song Demos
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| Accomplices |
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